AI learning games

Tiny worlds.
Big learning.

Six browser games turn AI judgment and insurance mechanics into choices, consequences, and delightfully strange practice. The lessons are real. The faculty includes one robot and one highly credentialed corgi.

Playable catalogue · 02 worlds

01BLIPAI literacy, collaboration, and safe autonomy · 3 episodes
02Bonefits AcademyClaim math, pricing limits, and pharmacy navigation · 3 episodes

Two complete learning arcs. Six opportunities to make a mess safely.

The BLIP trilogy

Three playable episodes.

Each game uses choices, immediate feedback, and a little mechanical chaos to turn abstract AI guidance into practiced judgment.

BLIP First Boot opening screen with the BLIP robot Episode 01

Foundational AI literacy

BLIP: First Boot

A fresh robot has read half the internet, has zero judgment, and is extremely confident. Calibrate BLIP through six modules on prediction, training data, hallucination, prompting, privacy, and verification.

  • Prediction
  • Hallucination
  • Prompting
  • Privacy
Play First Boot
BLIP First Day opening screen with BLIP dressed for the office Episode 02

Workplace collaboration

BLIP: First Day

BLIP has an ID badge, a tie, and access to the shared drive. Guide its first office day through better handoffs, clearer briefs, evidence-led review, useful feedback, and the final send check.

  • Delegation
  • Briefing
  • Review
  • Human judgment
Play First Day
BLIP First Solo opening screen with BLIP prepared for autonomous work Episode 03

Agentic AI and autonomy

BLIP: First Solo

Decide where BLIP can fly solo, where it must pause, and where it keeps its hands in its pockets. Configure permissions, checkpoints, overnight work, prompt-injection defence, and a defensible trust dial.

  • Autonomy
  • Permissions
  • Checkpoints
  • Red teaming
Play First Solo

Insurance learning games

Bonefits Academy.

Professor Claude Barkley turns benefits mechanics into memorable claim decisions, visible calculations, and increasingly ambitious credentials.

Bonefits Academy opening screen with Professor Claude Barkley Academy 01

Core claim mechanics

Bonefits Academy

Join Pawcific Benefits as a trainee claims adjuster and learn how deductibles, coinsurance, and a sliding reimbursement percentage work across a full plan year.

  • Deductibles
  • Coinsurance
  • Claims
  • Plan year
Start Academy 1
Bonefits Academy 2 opening screen at the Fair Fetch Price Desk Academy 02

Reasonable and customary limits

The Fair Fetch Files

Work the Fair Fetch Price Desk, separate submitted charges from eligible amounts, and run each claim through the correct sequence: cap, deductible, split.

  • R&C limits
  • Eligible amount
  • Claim order
  • Price review
Start Academy 2
Bonefits Academy 3 opening screen for pharmacy benefits navigation Academy 03

Pharmacy benefits navigation

The Special Authority Saga

Coordinate provincial and plan coverage, unlock Special Authority, navigate diabetes supplies, and carry one very expensive good boy through a complete high-cost case file.

  • Payer stack
  • Special Authority
  • Diabetes supplies
  • Case navigation
Start Academy 3

Why games?

Knowing the rule is not the same as making the call.

Scenario play makes learners choose under uncertainty, see consequences, and revise their mental model. That is where responsible AI guidance becomes usable workplace judgment.

A world of your own

Some lessons deserve a stranger classroom.

Build a learning game